Xamarin Blog

An open source mobile platform for building Android, iOS, macOS, watchOS, and tvOS apps with .NET.

Xamarin is Ready for Visual Studio 2012 Launch
Xamarin is Ready for Visual Studio 2012 Launch
September 12th is the big launch day for Visual Studio 2012 and we’re happy to announce that Xamarin is one of Microsoft’s sim-ship partners.  That means that our Visual Studio add-in is fully compatible with 2012 and ready for you to design, develop, deploy and debug Android applications from the great IDE that you know and love.
Award-Winning Game, Bastion, Comes to iPad Thanks to Xamarin
Award-Winning Game, Bastion, Comes to iPad Thanks to Xamarin
Bastion, the award-winning PC and Xbox 360 game that sold more than 500,000 copies in 2011, is making its debut today on the iPad. Using Xamarin, along with the open source MonoGame project, the team was able to re-imagine Bastion for touch and publish it to the App Store.  As WIRED put it, this "might be the best console-to-tablet port
PictureTHIS: Word Fun for Both iOS and Android Users
PictureTHIS: Word Fun for Both iOS and Android Users
PictureTHIS - a social word game where your friends try to guess words based on photo clues you provide -  launched today for iOS and Android devices.  Created by Hitcents, a Kentucky-based creative and interactive agency, PictureTHIS is a clever twist on games like Draw Something and benefits the artistically challenged by using photos
Xcode 4.5, iOS 6 and Mountain Lion
Xcode 4.5, iOS 6 and Mountain Lion
There is a lot of great news coming out of WWDC, and we know that Xamarin developers are excited to take the Xcode 4.5, iOS 6 and Mountain Lion Developer Previews for a spin. We're excited, too, and we're already hard at work to fully support working with these preview releases. Stay tuned - we'll have something to share with you within a
Android Ported to C#
Android Ported to C#
Java is not the only way to build native apps on Android. In fact, it’s not even the best option: Xamarin.Android offers C# to Android developers as a high-performance, low-power alternative to Java. Xamarin.Android allows developers to write code using C# while running on top of the Java-powered operating system with 100% API covera
Mono for Android 4.1
Mono for Android 4.1
We have been working on various major upgrades to Mono for Android, and today we are releasing it to users in the updater's Alpha Release Channel. These are some of the highlights of this release: Other features include: Check the release notes for all the other features and the details on the above features.  
MonoDevelop Updates
MonoDevelop Updates
With the New Release of MonoDevelop we continue to focus our attention to stability and reliability in MonoDevelop. There are updates for iOS and Android development and continued improvements to the debugger. On Mac, we also released a new Mono package that contains an upgraded version of Gtk+ with hundreds of improvements specificall
MonoTouch and iOS 5.1
MonoTouch and iOS 5.1
In iOS 5.1 Apple introduced restrictions to stdout calls that can cause applications that are installed via the App Store or Ad-hoc deployment to throw an unhandled exception and to terminate if they attempt to write to the console. This includes calls to Console.Write* (Write, WriteLine). This problem affects all apps that attempt to use
Release Candidates and Preview Updates
Release Candidates and Preview Updates
We have been busy preparing some upgrades to our developer tools and today we published our release candidates into Xamarin's Beta Channels. We also released some major updates for our products on the Alpha channel, as those are not quite ready to use. We have two themes at work: improving the performance and quality of our products and