Visual Studio App Center offers integrated and end-to-end developer services for building, managing and powering your Xamarin iOS and Android apps. Easily integrate globally scalable backend services with just a few lines of code. Automate your build, test, and distribution pipelines, while continuously monitoring real-time performance.
Today at .NET Conf 2019, we shared some exciting announcements for Xamarin and Visual Studio developers, enabling you to be more productive and use the full power, performance, and capabilities of iOS/Android in your applications.
Support for iOS 13 and Xcode 11 to accompany Apple’s Xcode Gold Master (GM) release has just been announced! Now, build your Xamarin.iOS (and Xamarin.Forms for iOS) apps with Xcode 11 GM and submit your iOS 13, tvOS 13 and watchOS 6 apps to the Apple App Store.
Xamarin.iOS and Xamarin.Forms deliver native iOS experiences for iOS 13 Apple which introduces dark mode: A system-wide option for light and dark themes to choose themes or allow iOS to dynamically change appearance based on the environment and time of day.
In this Guest Blog post learn why having in-app feedback is important to application success and how Instabug can enable a super simple way to stream line user feedback and crash reporting.
Guest Post: Snppts allows you to contribute your user interface designs created in Xamarin to benefit other community members and to show off your work. Contributing is as simple as creating a PR on our repository with your author and snippet information. Learn more...
Today, we are excited to share our first preview containing support for iOS 13 and Xcode 11! With today's preview, you can begin building applications using Xcode 13 and begin integrating existing new APIs for iOS 13 such as Sign in with Apple, along with support for iPadOS 13, watchOS 6, tvOS 13, and macOS 10.15.
Browse the Xamarin.Essentials Maps documentation to learn about all of the great cross-platform native APIs with additional implementation and limitation details. Xamarin.Essentials is open source on GitHub where you can report issues, ask for features, and contribute to the library.
Historically iOS applications have had a number of limitations when running on a device, as Apple disallows the execution of dynamically generated code. Applications are compiled “Ahead of Time” (AOT) before deployment because of this. You can read more about this architecture here.
Have you ever needed to integrate a C/C++ library in your Xamarin apps? Checkout this full Walkthrough pf an approach to wrapping a C/C++ library so it can be incorporated into Xamarin-based solutions via NuGet in a cross-platform manner.