


How do I set multiple items to a Windows Runtime vector in a single call?

C++/WinRT doesn’t let your coroutine cheat death, but it does get to say good-bye

How to get your C++/WinRT asynchronous operations to respond more quickly to cancellation, part 2

How to get your C++/WinRT asynchronous operations to respond more quickly to cancellation, part 1

Deconstructing function pointers in a C++ template, returning to enable_if

Deconstructing function pointers in a C++ template, addressing the calling convention conundrum

Deconstructing function pointers in a C++ template, trying to address the calling convention conundrum

Deconstructing function pointers in a C++ template, the calling convention conundrum
