Xamarin Blog

An open source mobile platform for building Android, iOS, macOS, watchOS, and tvOS apps with .NET.

Introducing the Xamarin.iOS Interpreter

Historically iOS applications have had a number of limitations when running on a device, as Apple disallows the execution of dynamically generated code. Applications are compiled “Ahead of Time” (AOT) before deployment because of this. You can read more about this architecture here.