


In the works: HLSL Shader Model 6.6

Announcing the OpenCL™ and OpenGL® Compatibility Pack for Windows 10 on ARM

DirectX 12 Ultimate for Holiday 2020

D3D12 Debug Layer Message Callback

D3D12 Debug Object Auto-Naming

DirectStorage is coming to PC

New in DirectX— Feature Level 12_2

Hardware Accelerated GPU Scheduling
