Customer feedback is a critical input to help us improve Visual Studio. Up until two years ago, the Visual Studio customer feedback system left room for improvement – customers could use the “send a smile” feature in Visual Studio, but this would result in only coarse-grained feedback such as “I like this” or “I don’t like this...
As we work to bring you Visual Studio 2019, our team will release the final update to Visual Studio 2017, version 15.9, in the coming months; you can try a preview of version 15.9 here. We’d love your feedback on this release as we finish it up; use Report-a-Problem to submit issues.
Following our standard Visual Studio support policy, ...
Today, we are releasing the third preview of Visual Studio 2017 version 15.9. You can download it here and share your feedback with our engineering teams. This release includes ARM64 support in UWP apps as well as improvements to Xamarin and TypeScript. Continue reading below for an overview the fixes and new features. If you’d like to see ...
Recently, I’ve updated over 30 of my extensions to support Visual Studio 2019 (16.0). To make sure they work, I got my hands on a very early internal build of VS 2019 to test with (working on the Visual Studio team has its benefits). This upgrade process is one of the easiest I’ve ever experienced.
I wanted to share my steps with you to...
I’m often asked how to best learn to build Visual Studio extensions, so here is what I wished someone told me before I got started.
Don’t skip the introduction
It’s easy to create a new extensibility project in Visual Studio, but unless you understand the basics of how the extensibility system works, then you are setting yourself up ...
Have you ever found a bug in your code and wanted to pause code execution to inspect the problem? This blog post showcases the various kinds of breakpoints that can be used to accomplish this task in Visual Studio 2017.
Today, we are releasing the second preview of Visual Studio 2017 version 15.9, and it can be downloaded here. This latest preview contains new features and improvements to Universal Windows Platform development, C++ debugging, and export installation settings. Read more in the feature highlight summary below and check out the Visual Studio ...
Over the last few updates to Visual Studio 2017, we’ve been hard at work adding new features to boost your productivity while you’re writing code. Many of these are the result of your direct feedback coming from the UserVoice requests, Developer Community tickets, and direct feedback we’ve encountered while talking to developers like you...
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.
We’re happy to announce in partnership with Unity ...