C++ Team Blog

The latest in C++, Visual Studio, VS Code, and vcpkg from the MSFT C++ team

Directly Edit Unreal Engine Projects in Visual Studio 2022

Introduction (image) We are excited to announce that Visual Studio 2022 version 17.9 Preview 2 offers direct support for Unreal Engine projects. We would like to give a special thank you to the folks at Epic Games. Our on-going collaboration made this feature possible. In addition, this feature relies on the latest features of Unreal ...

Partnering with The Coalition to Bring Unreal Engine Find All Blueprint References to Visual Studio 2022

Introduction (image) We are thrilled to bring you the 3rd batch of exciting Unreal Engine integrations in Visual Studio 2022! Since our initial announcements, our team has been hard at work building additional integrations based on your invaluable feedback. Recently, we have been working closely with our partners at The Coalition. Their ...

Visualize Macro Expansion for C++

We are excited to announce the availability of Visualize Macro Expansion in Visual Studio 17.7 Preview. This feature lets you visualize the step-by-step expansion of macros. To begin utilizing this feature, ensure that you update to the latest version of Visual Studio Preview. Visualize Macro Expansion Visual Studio has introduced an ...

#include cleanup in Visual Studio

We are thrilled to announce the return of #include cleanup, a tool that helps you maintain clean code, now available in Visual Studio 17.8 Preview 1. To start using this feature, make sure to update to the latest version of Visual Studio Preview.  #include cleanup   Visual Studio now offers #include cleanup, a feature that ...

Build Insights Now Available in Visual Studio 2022

Introduction We're excited to announce that Build Insights is now integrated with Visual Studio 2022! Available in Visual Studio 2022 17.7 Preview 2, Build Insights provides critical information of your development environment. Using the analysis created by Build Insights, you will now have the power to effectively optimize your build times, ...

Even faster builds with Incredibuild 10 and Visual Studio 17.6 Preview 3

Note: This post was co-authored with Incredibuild's Director of Product Marketing, Yohai West. We are pleased to announce that Visual Studio version 17.6 Preview 3 includes Incredibuild's most advanced developer acceleration platform: Incredibuild 10. This release includes several notable, new features that empower teams to speed up the ...

Maximize Unreal Engine Development with the Latest Integrations in Visual Studio 2022

Introduction (image) Since our announcement last month, the team has been working hard on building a new round of Unreal Engine integrations. Today, we are happy to show you the next set of features that can level up your game development productivity. In this article, you will learn about how to stream Unreal Logs, see Unreal Header Tool...

Create C++ Member Function in Visual Studio

We are excited to announce that Create C++ Member Function can now be used to quickly add constructor and equality operator (operator ==) in Visual Studio 17.6 Preview 2. When you have a class with fields, you can add a default constructor, constructor with all fields, equality operator, and equality operator with all fields easily. ...

Unreal Engine Integrations Now Available in Visual Studio 2022

(image) Since the release of Visual Studio 2022, we have been focusing on building a cascade of productivity and performance improvements for game and large project developers. Today, we are happy to share the next set of features specifically aimed towards improving productivity for Unreal Engine development. We have heard and seen a ...