At //Build this year we launched the C/C++ extension for Visual Studio Code, with this July update to the extension we would like to thank all of you who have tried out the C/C++ extension in Visual Studio Code and have already provided rich feedback on your experiences and filed issues and requests with us.
Hi everyone! The Visual Studio C++ team is conducting a survey to learn more about your C++ unit testing experiences. We’ll use the feedback to make improvements to Visual Studio in the future. The survey should take less than 10 minutes to complete.
Head over today to the Visual Studio blog for some exciting announcements coming from our friends in the Bing team: Bing Developer Assistant just released a new version that brings C++ support
From the post:
With the addition of 43 Million C++ code samples,
In the world of game development , Cocos2d is one of the biggest names out there. The open source Cocos2d framework has been the backbone of a vast number of top selling apps and games, provides support for a number of programming languages,
When we write software our goal is to create correctly functioning applications the first time. Unfortunately, it rarely works that way and we spend a significant amount of time and effort debugging problems in the code rather than adding new value.
Last update: 11/22/2017
During Build 2015, we announced the Desktop Bridge (formerly called Project Centennial) to bring your desktop apps to UWP. With the Desktop App Converter, you can package your desktop application as an appx package that can be deployed to a Windows 10 Desktop.
We’ve been continuing to improve on C++ Edit and Continue (EnC) since we shipped it in Visual Studio 2015 with the default debug engine and the VC 140 toolset. We’ve addressed a fair bit of customer feedback and based on this,