Showing results for Game Development - C++ Team Blog

Jun 22, 2021
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Address Sanitizer Now in “Early Release” for Xbox Developers

David Li
David Li

Address Sanitizer is now available on Xbox, developers can leverage this powerful technology to help debug memory issues in their titles.  Combined with the crash dump changes detailed here, it should provide all the flexibility required to support your automated tests suites and enable you to find issues quickly and easily.

C++Game Development
Jan 26, 2021
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Blizzard Diablo IV debugs Linux core dumps from Visual Studio

Erika Sweet
Erika Sweet

Blizzard is using Visual Studio 2019 to debug Linux core dumps on WSL. The following blog post is written by Bill Randolph, a Senior Software Engineer at Blizzard working on the development of Diablo IV. Thanks for your partnership, Bill! Introduction On Diablo IV we develop all our code on Windows and compile for multiple platforms.  This ...

LinuxGame Development
Nov 16, 2020
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The Coalition Sees 27.9X Iteration Build Improvement with Visual Studio 2019

David Li
David Li

Visual Studio 2019 v16.8 Preview 3.2 introduces significant build and link time improvements. In this blog post, we detail how the team in The Coalition building Gears 5 tested the compile and link times in three different versions of Visual Studio.

C++performanceGame Development