There are many reasons why you may want to customize environment variables. Many build systems use environment variables to drive behavior; debug targets sometimes need to have PATH customized to ensure their dependencies are found; etc. Visual Studio has a mechanism to customize environment variables for debugging and building CMake projects and C++ Open Folder.
EA is using Visual Studio’s cross-platform support to cross-compile on Windows and debug on Linux. The following post is written by Ben May, a Senior Software Engineer of Engineering Workflows at EA. Thanks Ben and EA for your partnership, and for helping us make Visual Studio the best IDE for C++ cross-platform development.
C++ builds should always be faster. In Visual Studio 2019 16.2, we’ve shown our commitment to this ideal by speeding up the linker significantly. Today, we are thrilled to announce a new collection of tools that will give you the power to make improvements of your own.
Find All References, Rename Symbol refactoring, support for localization, new navigation breadcrumb controls, and improvements to the Outline view are only a few of the improvements in the November 2019 update of Visual Studio Code C++ extension.
The first public release of our C++/CLI support for .NET Core 3.1 is now available for public preview! It is included in Visual Studio 2019 update 16.4 Preview 2. We would love it if you could try it out and send us any feedback you have.