In Visual Studio 2012, we introduced Visual Studio Graphics Diagnostics for Direct3D. Since then, with every update and release of Visual Studio and every monthly preview release we have continued our commitment to improve and deliver great new features in these Direct3D graphics tools.
Earlier this week we announced the availability of the first preview of the Visual Studio 2015 tools for building Windows 10 applications. C++ continues to be an important language for building Windows apps and in this blog post, we want to highlight some C++ specific functionality for Windows 10 app development.
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In CTP 6, we’ve added or updated the following:
Support for Android API Level 21 (Lollipop).
Improvements to Android Logcat. (Logcat is a diagnostic tool and essential for a good edit->build->debug experience.) With Logcat,
The Visual C++ team is committed to improving your build throughput in VS2015, and we’re not just talking about shaving-off-a-few-seconds-chump-change. Check out our latest GoingNative video for a slew of tools to help you get those gains, and in particular, be sure to try out our Precompiled Header (PCH) Tool on VS Gallery and let us know how it works out for you!
In June of last year we published a pair of articles discussing the major changes that we had made to the Visual C++ C Runtime (CRT) for Visual Studio 2015. In “The Great C Runtime (CRT) Refactoring” we explained the major architectural changes that we had made to the CRT.