C++ Team Blog

The latest in C++, Visual Studio, VS Code, and vcpkg from the MSFT C++ team

Hyperlapse cross-platform mobile development with Visual C++ and Xamarin

Microsoft Hyperlapse Mobile offers the chance to turn any long video – from a bumpy bicycle ride to a family stroll in the park -- into a short, distilled version that you can easily share with friends and family.  That technology, which is available for Windows Phone and in beta for Android will come as a welcome relief to anyone ...
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Format Specifiers Checking

By popular request, in Visual Studio 2015 RTM, we’ve implemented the checking of arguments given to printf/scanf and their variations in the C standard library. You can try the examples from this post in our online compiler.SummaryHere is a list of all the formatting warnings that were introduced: positional arguments in _p functions , ...

Developing cross-platform iOS applications using Visual Studio

C++ is a popular high-level programming language available for all mobile devices running iOS, Android and or Windows. There are many factors driving the use of C++ for these mobile platforms ranging from code-reuse to run-time performance. Many platform defining applications available across these platforms such as Office, Skype, and Dropbox ...

constexpr Complete For VS 2015 RTM: C++11 compiler, C++17 STL

We've finished implementing constexpr for VS 2015 RTM, and we've updated the online compiler at webcompiler.cloudapp.net with our latest development build.     As I previously mentioned, the compiler currently supports C++11's original rules for constexpr.  C++14 extended constexpr will be implemented in the future, but not ...
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