Showing results for December 2023 - C++ Team Blog

Dec 16, 2023
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What’s New in the vcpkg 2023.12.12 Release

Augustin Popa
Augustin Popa

The 2023.12.12 release of the vcpkg package manager is available. This blog post summarizes changes from November 21st, 2023 to December 12th, 2023 for the Microsoft/vcpkg, Microsoft/vcpkg-tool, and Microsoft/vcpkg-docs GitHub repos. Some stats for this period:   Feature changes   Bug fixes...

C++Vcpkg
Dec 14, 2023
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What’s New for Makefile Tools in Visual Studio Code Release 0.8: Post-Configure Scripts and more…

Sinem Akinci
Sinem Akinci

The latest version 0.8 of Makefile Tools in Visual Studio Code has shipped and is now available. This release includes two new features: a setting to support adding post-configure scripts and settings to add argument support to parse into your pre- and post-configure scripts. This release also features several bug fixes and improvements, ...

C++Visual Studio Code
Dec 12, 2023
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Azure Networking Team reaches peak productivity with Visual Studio’s new remote Linux capabilities and improvements

Sinem Akinci
Sinem Akinci

Over the past couple of months, the Microsoft C++ team reached out to a series of customers voting on a suggestion ticket asking for Remote Linux Unit Testing support to better understand their full set of interactions and needs with CMake and Remote Linux scenarios in Visual Studio. After these discussions, we built out a backlog of work items to ...

C++CMakeLinux
Dec 12, 2023
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Directly Edit Unreal Engine Projects in Visual Studio 2022

David Li
David Li

Introduction We are excited to announce that Visual Studio 2022 version 17.9 Preview 2 offers direct support for Unreal Engine projects. We would like to give a special thank you to the folks at Epic Games. Our on-going collaboration made this feature possible. In addition, this feature relies on the latest features of Unreal Engine 5.4. You ...

C++Game Development