Posts by this author

Sep 26, 2024
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Tailored Code Completions for C++ Developers: Fine-tuned models are now in limited public beta for GitHub Copilot Enterprise

GitHub recently announced that custom models are available for GitHub Copilot Enterprise users in limited public beta. Custom models are fine-tuned on your organization’s proprietary codebases and coding practices to provide more contextually relevant and consistent inline suggestions. How It Works: Security and Privacy in Custom Models The data ...

CopilotC++Announcement
Jul 22, 2024
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Improving GitHub Copilot Completions in VS Code for C++ Developers

GitHub Copilot code completions are autocomplete-stye suggestions that appear inline as you code. Until today, they have used context from your active file and other tabs open in the editor to inform the suggestion that is returned. However, we know that more contextually relevant input leads to better suggestions. Our team has made changes to the ...

C++AnnouncementVisual Studio Code
Nov 18, 2021
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What’s new for C++ cross-platform developers in Visual Studio 2022

Visual Studio 2022 is available now! Check out the video below to learn what’s new for C++ developers who are building for more than just Windows, or who are developing with an eye to open source. This video covers:  Contact us Have questions or comments about Visual Studio 2022? Want to share feedback with our tea...

C++AnnouncementCMake
Aug 11, 2021
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Attach to a Remote Process with LLDB in Visual Studio 2022 Preview 3

You can now use Attach to Process to remote debug processes with GDB or LLDB in Visual Studio. The ability to attach to a process running on a remote system with GDB was added in Visual Studio 2019. The ability to attach to a process with LLDB is new in Visual Studio 2022 Preview 3. Remote debugging in Visual Studio is especially valuable for te...

C++AnnouncementLinux
Jul 14, 2021
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Build and Debug C++ with WSL 2 Distributions and Visual Studio 2022

Visual Studio 2022 introduces a native WSL 2 toolset for C++ development. This toolset is available now in Visual Studio 2022 version 17.0 Preview 2. WSL 2 is the new, recommended version of the Windows Subsystem for Linux (WSL) architecture that provides better Linux file system performance, GUI support, and full system call compatibility. Visua...

C++AnnouncementCMake
Apr 20, 2021
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CMake Presets integration in Visual Studio and Visual Studio Code

CMakePresets.json was released in CMake 3.19 and 3.20 and allows users to specify common configure, build, and test options and share them with others. We have added support for CMakePresets.json in Visual Studio and the CMake Tools extension for Visual Studio Code. You can now invoke CMake with the same CMakePresets.json file in Visual Studio, in ...

C++AnnouncementCMake
Mar 8, 2021
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Microsoft C++ Team at ACCU 2021

Sy Brand and Erika Sweet from the Microsoft C++ Team will be presenting at ACCU 2021 this week. Come say hi in the virtual conference space and let us know if you have any questions about our talks, products, or anything else. We also recommend dropping by the #include <C++> table in the expo hall to learn more about their community.   Dynam...

C++Announcement
Jan 26, 2021
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Blizzard Diablo IV debugs Linux core dumps from Visual Studio

Blizzard is using Visual Studio 2019 to debug Linux core dumps on WSL. The following blog post is written by Bill Randolph, a Senior Software Engineer at Blizzard working on the development of Diablo IV. Thanks for your partnership, Bill! Introduction On Diablo IV we develop all our code on Windows and compile for multiple platforms.  This ...

LinuxGame Development
Jan 21, 2021
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Windows ARM64 support for CMake projects in Visual Studio

In Visual Studio 2019 version 16.9 Preview 3 we added support for deploying CMake projects to a remote Windows machine and debugging them with the Visual Studio remote tools. CMake developers targeting ARM64 Windows can now cross-compile (with cl or clang-cl), deploy, and debug their projects directly from Visual Studio. You can download and instal...

AnnouncementC++CMake
Jan 14, 2021
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C++ with Visual Studio and WSL2

Our team released native support for C++ with the Windows Subsystem for Linux (WSL) in Visual Studio in 2019. “Native support” means that all commands are executed locally instead of over a SSH connection. Since then, WSL2 has been announced and we’ve received questions about our support for WSL2 in Visual Studio. The purpose of this blog post is t...

CMakeLinuxSurvey