Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Visual Studio 2017: Productivity, Performance, and Partners

Today we released Visual Studio 2017. Start your download and read on to learn more about some of the highlights of this release. For the complete list of changes in the release, check out the Visual Studio 2017 release notes. Some of the things I would like to highlight are: Fundamentals: Productivity and Performance...

On the Road to Release: Redesigning Visual Studio Installation

For those of you who have been closely tracking the progress of our next release of Visual Studio (codenamed Visual Studio “15”), you’ll know that one of our big product release themes is installation and update. We are refactoring our installation to be smaller by default, faster and more reliable, and easier to manage, as described in ...

Top News from October-December 2015, Part 1

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows ...

Installing the Unreal Engine in Visual Studio

As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools.  Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE. What is Unreal Engine? The Unreal Engine ...

The .NET Journey: Recapping the last year

Having just completed Connect(); // 2015, we thought to take a moment to review everything that’s happened with .NET over the last year, between last year's and this year's Connect();. And what a year it’s been! We’ve seen significant developments in the .NET Framework, including the release of new versions, and also the ...

Improving your build times with IncrediBuild and Visual Studio 2015

IncrediBuild is a software acceleration technology that allows builds, tests, and other development processes to execute in parallel over a distributed network. It works locally on your development box and over a build server, and can also make use of idle CPU cycles in other computers over the entire network. In addition, developers with ...

Visual Studio Update 1 RTM

Today we’re releasing Visual Studio 2015 Update 1. Let me be the first to thank everyone who installed these earlier releases, provided feedback, and helped us iron out the kinks. [The final release of Team Foundation Server Update 1 is also available today, which you can read about on Brian Harry's blog.] I’ve already shared...

Latest Microsoft Office Developer Tools for Visual Studio 2015

We’re pleased to announce that Update 1 for the Microsoft Office Developer Tools for Visual Studio 2015 is ready for you to install! This update includes a vocabulary change in our tools, Apps for Office and SharePoint are now known as Office and SharePoint Add-ins, and bug fixes, such as the Office/SharePoint node not appearing under Visual...

News and Announcements at Connect(); //2015

Today we held the Connect(); //2015 event in New York, where we introduced many new products and features that we’ve been working on. In this post I’ll share the highlights with you, and you can watch the Connect(); event along with many additional on-demand videos on http://www.visualstudio.com/connect2015. Visual Studio Code ...