Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Visual Studio for Mac as the default editor for Unity

Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...

Overview of Visual Studio 2017 and Updates for .NET Developers

Visual Studio 2017 first released in March of this year. Since then, there have been five updates with each bringing more improvements and capabilities. Every improvement is geared towards making you more productive and this post aims to give you an overview of the culmination of features to date. Read on to see how you can get started working...

Large C# and VB solutions load significantly faster in 15.5 update

On average, 50 percent of all solutions opened by Visual Studio users open in ten seconds or less. However, large solutions can take longer to load because there are a lot of projects that Visual Studio needs to process. Over the last six months, we looked at ways to make solution load much faster, even for large solutions. We are happy to ...

Visual Studio 2017 Version 15.3 Released

Today we have several releases to talk about: there’s the release of Visual Studio 2017 version 15.3, the release of .NET Core 2.0, and a release of Visual Studio for Mac version 7.1. If you’d like to jump right in, download Visual Studio 2017 version 15.3, download .NET Core 2.0, and download Visual Studio for Mac. You can also access the latest Visual Studio 2017 product releases through an Azure virtual machine where we offer the recommended installation of the most popular workloads and components.

All Things Mobile at Microsoft Build

We released the Xamarin SDKs as a part of Visual Studio a year ago, open sourcing them in the process. Since then, we've been busy improving the experience of mobile developers using Visual Studio, launching iOS simulator remoting, Workbooks, Inspector, the Xamarin.Forms Previewer, and support for iOS 10 and Android N. In the last year, we'...

Top News from October-December 2015, Part 1

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows ...

Installing the Unreal Engine in Visual Studio

As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools.  Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE. (image) What is Unreal Engine? The Unreal...