Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows.
When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...
Visual Studio 2017 first released in March of this year. Since then, there have been five updates with each bringing more improvements and capabilities. Every improvement is geared towards making you more productive and this post aims to give you an overview of the culmination of features to date. Read on to see how you can get started working...
On average, 50 percent of all solutions opened by Visual Studio users open in ten seconds or less. However, large solutions can take longer to load because there are a lot of projects that Visual Studio needs to process.
Over the last six months, we looked at ways to make solution load much faster, even for large solutions. We are happy to ...
Today we have several releases to talk about: there’s the release of Visual Studio 2017 version 15.3, the release of .NET Core 2.0, and a release of Visual Studio for Mac version 7.1. If you’d like to jump right in, download Visual Studio 2017 version 15.3, download .NET Core 2.0, and download Visual Studio for Mac. You can also access the latest Visual Studio 2017 product releases through an Azure virtual machine where we offer the recommended installation of the most popular workloads and components.
We released the Xamarin SDKs as a part of Visual Studio a year ago, open sourcing them in the process. Since then, we've been busy improving the experience of mobile developers using Visual Studio, launching iOS simulator remoting, Workbooks, Inspector, the Xamarin.Forms Previewer, and support for iOS 10 and Android N.
In the last year, we'...
Live Unit Testing is present in the Enterprise edition of Visual Studio 2017 and it’s available for C# and VB projects that target the .NET Framework. [UPDATE 5/23/2017 : We now also support .NET Core Framework. Check out this post announcing .NET Core 2.0 Preview 1 to learn about it.] This is a more comprehensive blog than the one we ...
Today we released Visual Studio 2017. Start your download and read on to learn more about some of the highlights of this release. For the complete list of changes in the release, check out the Visual Studio 2017 release notes. Some of the things I would like to highlight are:
Fundamentals: Productivity and Performance...
For those of you who have been closely tracking the progress of our next release of Visual Studio (codenamed Visual Studio “15”), you’ll know that one of our big product release themes is installation and update. We are refactoring our installation to be smaller by default, faster and more reliable, and easier to manage, as described in ...
It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows ...
As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools. Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE.
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What is Unreal Engine?
The Unreal...