Today we are announcing the release of Visual Studio 2019 for Mac version 8.2, as well as Preview 1 of version 8.3. We have a lot of new features and updates in both releases that we’d like to share with you! Some of these include the new C#, XAML and AXML editors, support for .NET Core 3.0 Preview and launchsettings.json and many more.
Today we’re excited to announce the private preview of a set of developer services that enable you to work from anywhere, and on any device, complete with the most intelligent productivity and collaboration tools in the industry. You can easily provision cloud-hosted developer environments, and then connect to them from Visual Studio, Visual Studio Code, or the new Visual Studio Online web-based companion editor.
Visual Studio 2019 version 16.1 Preview 2 is now available with performance and reliability improvements as well as enhancements to C++, debugging, extensibility, and the IDE experience.
Today we’re excited to announce Visual Studio Live Share for generally availability and included with Visual Studio 2019! This is the culmination of over a year of hearing your feedback and building a product that enhances the many diverse ways you and your team collaborate. Regardless of whether your team is fully remote, partially distributed, or entirely co-located, we want to make your collaboration experiences more enjoyable and productive with Live Share.
Visual Studio for Mac comes packed with powerful, yet hidden features. In this video series, we put together a number of tips and tricks to help you become more productive and efficient with writing code with Visual Studio for Mac. Whether you're creating a new game with Unity or a new web application with .NET Core, these short, roughly 5-minute, videos will help you do it better and faster. Check out the new series now!
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.
Today we are releasing Visual Studio 2017 version 15.8. In this version we have focused on productivity, performance and bug fixes. There are many new features you‘ll find useful, but in this post, I’ll underscore the highlights you may be most interested in.
With Microsoft Build 2018 in the books, we just released a series of updates to Visual Studio for Azure Development. This improves productivity and security for developers building and diagnosing web applications, containers and microservices. To help you make the most of these new advancements for developing in the Azure cloud,
The Visual Studio team is excited about the Unity 2018.1 release: It’s the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release.
Today, at Build 2018, we announced a preview of the Google Android emulator that’s compatible with Hyper-V, available on the Windows 10 April 2018 Update. This enables developers with Hyper-V enabled on their machines to use a hardware accelerated Android emulator,