When doing development for Azure IoT solutions, developers may want to test and debug their cloud solution with a real device. However, not every developer has a real device in their hand. With the Azure IoT Tools for Visual Studio Code, you can easily use Visual Studio Code as a device simulator to quickly interact with Azure IoT Hub.
Last week at Build, we announced general availability of Azure Dev Spaces. This add-on for Azure Kubernetes Service (AKS) enables your team to develop applications with cloud velocity. Run your service in a live AKS cluster and test it end-to-end, without affecting your teammates.
The Time Travel Debugging (TTD) preview in Visual Studio Enterprise 2019 provides the ability to record a Web app running on a Azure Virtual Machine (VM) and then accurately reconstruct and replay the execution path. TTD integrates with our Snapshot Debugger offering and allows you to rewind and replay each line of code however many times you want, helping you isolate and identify problems that might only occur in production environments.
If you’re interested in cloud development, or simply want to learn more about new development tools, techniques, and frameworks, Visual Studio Subscription includes a wide range of benefits you can use. The level of benefits you have depends on your subscription type. Learn more in this post.
We are excited to announce that in Visual Studio Enterprise 2019 we are expanding Snapshot Debugger support beyond Azure App Services hosting ASP.NET Core and ASP.NET applications to also include Azure Virtual Machines (VM), Azure Virtual Machine scale sets (VMSS) and Azure Kubernetes Services (AKS).
To ensure that the tools you need are close at hand, we’ve updated the Cloud Explorer for Visual Studio extension for IoT developers to enable you to view your Azure IoT Hubs, inspect their properties, and perform other actions from within Visual Studio. Cloud Explorer is installed by default if you selected the Azure Workload when installing Visual Studio.
Since it was released a little more than a year ago, Visual Studio 2017 for Mac has grown from being an IDE primarily focused on mobile application development using Xamarin to one that includes support for all major .NET cross-platform workloads including Xamarin,
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.
Today we are releasing Visual Studio 2017 version 15.8. In this version we have focused on productivity, performance and bug fixes. There are many new features you‘ll find useful, but in this post, I’ll underscore the highlights you may be most interested in.