In October 2018, we shared the plan to migrate from UserVoice forum to Developer Community. Since then, we have received and responded to over 2500 new feature suggestions on Developer Community with hundreds of those shipped in Visual Studio. Thank you for making the move and continuing to help us improve the functionality in Visual Studio!
Visual Studio extensions can now be marked with a Preview label which is shown very clearly on the Visual Studio Marketplace. This gives your customers clear expectations that this version could contain issues as you are actively developing new features. Learn how to enable the Preview label here.
Visual Studio version 15.9 is now out. This release comes with improvements for C++ debugging, .NET tooling, UWP performance, and more. Click to learn more!
Today, we are releasing the third preview of Visual Studio 2017 version 15.9. You can download it here and share your feedback with our engineering teams. This release includes ARM64 support in UWP apps as well as improvements to Xamarin and TypeScript.
I’m often asked how to best learn to build Visual Studio extensions, so here is what I wished someone told me before I got started.
Don’t skip the introduction
It’s easy to create a new extensibility project in Visual Studio, but unless you understand the basics of how the extensibility system works,
Have you ever found a bug in your code and wanted to pause code execution to inspect the problem? This blog post showcases the various kinds of breakpoints that can be used to accomplish this task in Visual Studio 2017.
Today, we are releasing the second preview of Visual Studio 2017 version 15.9, and it can be downloaded here. This latest preview contains new features and improvements to Universal Windows Platform development, C++ debugging, and export installation settings. Read more in the feature highlight summary below and check out the Visual Studio 2017 version 15.9 Preview 2 release notes for more details on all the new,
Over the last few updates to Visual Studio 2017, we’ve been hard at work adding new features to boost your productivity while you’re writing code. Many of these are the result of your direct feedback coming from the UserVoice requests, Developer Community tickets,
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.