The Visual Studio Tools for Unity team focuses on delivering the best environment to write and debug C# for Unity projects. In this post, we will share some information on the latest features and enhancements that are designed to save you time and help you be more productive. Update to the latest version of Visual Studio for Mac today!
Making games can be rewarding and a lot of fun. If you’d like to learn more about game development follow along by making your first game using Visual Studio for Mac, Unity, and C#.
This blog post is all about the cool new features, bug fixes and performance improvements we've added to the latest release (Preview 3) of Visual Studio 2019 for Mac. Some of the highlights include but are not limited to the following: launching multiple IDE instances, faster Xamarin Android developer tools, and a new C# editor. Read on to learn more.
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.
Today we are releasing Visual Studio 2017 version 15.8. In this version we have focused on productivity, performance and bug fixes. There are many new features you‘ll find useful, but in this post, I’ll underscore the highlights you may be most interested in.
Visual Studio 2017 is our best IDE yet. To help you write great code, it’s packed with new Refactorings and Quick Actions, and offers unit testing, debugging, navigation, and code style improvements. It loads solutions faster than ever, and ships with C# 7.3 and the MSVC compiler toolset that conforms to the latest C++ standards.
Have you ever encountered an exception in your application while debugging, and wanted to know exactly what the state of the app was at that point in time? With a new feature in IntelliTrace, you can! Learn how to use IntelliTrace's new snapshots on exceptions feature, which enables you to go back to a previous exception event and see the state of the application at the time the exception was thrown.
The Visual Studio team is excited about the Unity 2018.1 release: It’s the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release.
At Microsoft Build this year we have many exciting announcements - .NET Core 2.1 RC, Future of Windows Desktop Development, Visual Studio 2017 version 15.7, Visual Studio for Mac version 7.5, Xamarin Forms 3.0 General Availability, Visual Studio Live Share Public Preview, and we introduce Visual Studio IntelliCode.