Over the past year, the Visual Studio for Mac team updated the editors within the IDE to be faster, more fluent and more productive. We did this by building a macOS-native editor interface on top of the same editor backend as Visual Studio on Windows.
Building on the momentum from the recently announced Developer PowerShell, we are excited to share the first preview of the new Visual Studio terminal. This new preview experience is part of Visual Studio version 16.3 Preview 3.
Rather than build everything from scratch,
The third Preview version of Visual Studio 2019 version 16.1 is now available. You can download it from VisualStudio.com. Or, if you’re already on the preview channel, just click the notification bell from inside your Visual Studio 2019 Preview installation to update. This latest preview contains a range of additions, including IntelliCode support by default, various C++ productivity enhancements, and .NET tooling updates. We’ve highlighted some notable features below, and you can see a list of all the changes in the Preview release notes.
Today we’re excited to announce the private preview of a set of developer services that enable you to work from anywhere, and on any device, complete with the most intelligent productivity and collaboration tools in the industry.
Today we’re excited to announce Visual Studio Live Share for generally availability and included with Visual Studio 2019! This is the culmination of over a year of hearing your feedback and building a product that enhances the many diverse ways you and your team collaborate. Regardless of whether your team is fully remote, partially distributed, or entirely co-located, we want to make your collaboration experiences more enjoyable and productive with Live Share.
This blog post is all about the cool new features, bug fixes and performance improvements we've added to the latest release (Preview 3) of Visual Studio 2019 for Mac. Some of the highlights include but are not limited to the following: launching multiple IDE instances, faster Xamarin Android developer tools, and a new C# editor. Read on to learn more.
“Why is this value changing unexpectedly and where or when is this occurring?!” This is a question many of us dread asking ourselves, knowing that we'll have to do some tedious trial-and-error debugging attempting to locate the source of this issue. For C++ developers, the exclusive solution to this problem has been the data breakpoint, a debugging tool that allows you to break when a specific object’s property changes. Fortunately, data breakpoints are no longer a C++ exclusive because they are now available for .NET Core (3.0 or higher) in Visual Studio 2019 Preview 2!
The second preview of Visual Studio 2019 is now available for download. This release contains a number of improvements and additions to the core experience and different development areas, many of which are a result of your direct feedback. As always, you can check out the release notes for more details or read on for the highlights.
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.