Jb Evain

Principal Software Engineer Manager, Visual Studio Tools for Unity

Jb runs the Visual Studio Tools for Unity experience He has a passion for developer tools and programming languages, and has been working in developer technologies for over a decade.

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Making our Unity Analyzers Open-Source 

Making our Unity Analyzers in visual studio Open-Source 

Save with the Unity Pro and Visual Studio Professional Bundle

The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools. We’re happy to announce in partnership with Unity ...

Visual Studio and Unity 2018.1, even better together

The Visual Studio team is excited about the Unity 2018.1 release: It's the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release. First and foremost, we're thrilled Unity chose ...

Visual Studio for Mac as the default editor for Unity

Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...

Visual Studio Tools for Unity 3 Preview

Today at Connect() we announced the release of the Visual Studio Tools for Unity 3 Preview. VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform. VSTU 3 Preview is part of the «Game Development with Unity» workload that you can install...

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