As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools. Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE.
A few months back we announced a partnership with Unity. This makes it easier for game developers to use the rich capabilities of the Visual Studio IDE for building Unity games and to discover the tools for Unity from within Visual Studio.
Last week we announced the release of the Visual Studio Tools for Unity 2.0. VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform. For VSTU 2.0,
[UPDATED 8/7] The final release of TFS 2015 is now available. Brian Harry’s post highlights some key capabilities like Agile Project Management, Continuous Delivery, Git improvements, and Extensibility. He also has links for download and release notes.
[UPDATED 7/29] Windows 10, Tools for Windows 10,
This top trending post is a collection of what we think are some of the top stories in April. This is our third such post (top news from February 2015, top news from March 2015) and we would love to hear your feedback.
A moment ago, Soma blogged that today we’re announcing that Visual Studio has partnerships with three of the top gaming engine providers: Unity Technologies (creators of Unity3D), Epic Games (creators of Unreal), and Chukong Technologies (creators of Cocos2d). The gist of the partnerships is that these three gaming platforms will provide an easy way to install Visual Studio Community,