Today we’re excited to announce Visual Studio Live Share for generally availability and included with Visual Studio 2019! This is the culmination of over a year of hearing your feedback and building a product that enhances the many diverse ways you and your team collaborate. Regardless of whether your team is fully remote, partially distributed, or entirely co-located, we want to make your collaboration experiences more enjoyable and productive with Live Share.
Collaborating with your team using Visual Studio Live Share keeps getting easier! Since making Live Share available for the public use at BUILD last May, we’ve heard so much great feedback from our users, which has helped guide us in continuing to build a tool that truly enables developers to collaborate in all the ways they need from the comfort of their favorite tools.
For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.
Today we are releasing Visual Studio 2017 version 15.8. In this version we have focused on productivity, performance and bug fixes. There are many new features you‘ll find useful, but in this post, I’ll underscore the highlights you may be most interested in.
Azure Service Fabric is a market-tested distributed systems platform for running scalable and reliable applications on microservices and containers. Up until now, Service Fabric required you to create and manage the clusters and their nodes using virtual machine scale sets. With today’s announcement of Azure Service Fabric Mesh,
Today, we are excited to announce the public preview of Azure Dev Spaces, a cloud-native development experience for Azure Kubernetes Service (AKS), where you can work on your applications while always staying connected with the cloud and your team. Over the last year,
The Visual Studio team is excited about the Unity 2018.1 release: It’s the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release.
At Microsoft Build this year we have many exciting announcements - .NET Core 2.1 RC, Future of Windows Desktop Development, Visual Studio 2017 version 15.7, Visual Studio for Mac version 7.5, Xamarin Forms 3.0 General Availability, Visual Studio Live Share Public Preview, and we introduce Visual Studio IntelliCode.
Today we released the third preview of the next update: Visual Studio 2017 version 15.7. The top highlights of this Preview include - Updates to Universal Windows Platform development, C++ development improvements, significant updates in Xamarin and .NET Mobile Development, ability to configure installation locations, debugger support for authenticated Source Link, Live Unit Testing improvements, new tooling for migrating to NuGet PackageReference, connected Service improvements to deployment and Key Vault functionality.
Since its release, Visual Studio Code’s extension model, based on well-known web technologies such as TypeScript and JSON, has attracted a great deal of participation from the community, with hundreds of extensions published to provide support for exciting new languages and technologies.