C++ Team Blog

The latest in C++, Visual Studio, VS Code, and vcpkg from the MSFT C++ team

The Magic of Going Native 2012 Starts Today!

UPDATE: We are already streaming live!! (image) Are you guys ready? This is the agenda for this event happening during today and tomorrow. Day 1 – C++11 Today Day 2 – C++11 Today and Tomorrow   The event will be available for live streaming and on demand!! We’ll see you then...

Enhancements to /GS in Visual Studio 11

Tim Burrell outlines more of the work done by Security Science & the Visual Studio team.He previously noted that they are updating the on-by-default /GS compiler switch, which provides protection against some memory safety bugs such as buffer overflows. In a new post he provides additional information on those changes.[Go to the article...

GoingNative 2012 Full Schedule

Charles has recently published the agenda for GoingNative 2012 –the first C++ only event done in MS in many years.Great speakers and compelling topics. Take a look here...

Announcing GoingNative 2012 Conference

(image) We know developers are hungry for information about native development. The GoingNative conference  aims to provide current technical information to as many people as possible. Register now! GoingNative 2012 is a 48 hour technical event for those who push the boundaries of general purpose computing by exploiting the true ...

Code Analysis in Visual C++ 11

(image) The Microsoft Security Science team has recently posted a note about Security Development Lifecycle integration as part of the Code Analysis rules coming with the next version of Visual C++. [Read the full post...

Game Debugging in Visual Studio 11

Hi! I am Amit Mohindra, a Program Manager on the Visual C++ team. We believe Metro style games and graphics-intensive apps present a huge opportunity for developers on new devices such as tablets. The primary API for accessing the full power of the underlying graphics hardware on Windows is DirectX 11 (including Direct3D and Direct2D). ...

Inside the C++/CX Design

(image) Hello. This is Jim Springfield, an architect on the Visual C++ team. Today, I want to give some insight into the new language extensions, officially called C++/CX, which was designed to support the new API model in Windows 8. If you attended //BUILD/, watched some of the sessions online, or have been playing with the prerelease of...