Showing results for April 2017 - Page 2 of 2 - C++ Team Blog

Apr 14, 2017
0
0

Migrate your existing iOS XCode projects to Visual Studio

Marian Luparu
Marian Luparu

If you’re targeting iOS and writing a lot of C++ code, you should consider importing your XCode projects inside Visual Studio. Visual Studio not only provides an easy way to import these projects, but also allows opening these projects back in XCode if you need to make non-C++ related edits (e.g. storyboarding, UI design). This article covers the ...

C++
Apr 14, 2017
0
0

Bring your existing Android Eclipse projects to Visual Studio

Marian Luparu
Marian Luparu

You can use Visual Studio to develop your C++ projects targeting Android. To learn more about this support read the Visual C++ for Cross-Platform Mobile development section on MSDN. If you’re currently using Eclipse and considering moving to Visual Studio, you can do that via our Eclipse Android Project Import Wizard. You can read about other C++ ...

New User
Apr 14, 2017
0
0

Bring your existing C++ Linux projects to Visual Studio

Marian Luparu
Marian Luparu

Visual Studio supports targeting Linux out of the box – you can edit, remote build and remote debug to a Linux machine (whether that’s a remote machine, a VM running locally or in the cloud, or WSL in Windows 10). This article covers the high-level steps to bring your existing Linux projects to Visual Studio. You can read about other C++ project...

New User
Apr 14, 2017
2
0

Bring your existing Qt projects to Visual Studio

Marian Luparu
Marian Luparu

Qt framework is an ever growing cross-platform C++ framework, ideal for building desktop, mobile, and even embedded solutions. While you can use CMake to target Qt (if you do, you should read more about the Visual Studio support for CMake), Qt also provides its own Qt-optimized build system called qmake. If your project is using qmake, this articl...

New User
Apr 11, 2017
0
1

DirectX game development with C++ in Visual Studio

Rong Lu
Rong Lu

Leverage the full power of C++ to build high-end games powered by DirectX to run on a variety of devices in the Windows family, including desktops, tablets, and phones. In this blog post we will dive into DirectX development with C++ in Visual Studio. First we'll look at how to acquire the tools needed for DirectX desktop and Universal Windows Plat...

C++
Apr 11, 2017
7
0

Linux development with C++ in Visual Studio

Erika Sweet
Erika Sweet

This post was updated on December 11, 2020 Visual Studio 2017 introduced the Linux Development with C++ workload. We generally recommend Visual Studio’s native support for CMake for all C++ Linux development. Visual Studio’s CMake support allows you to target multiple platforms (Windows, a remote Linux system, the Windows Subsystem for Linux, em...

C++Linux
Apr 10, 2017
0
0

C++ Debugging and Diagnostics

Adam Welch (MSFT)
Adam Welch (MSFT)

Debugging is one of the cornerstones of software development, and it can consume a significant portion of a developer’s day.  The Visual Studio native debugger provides a powerful and feature-rich experience for finding and fixing problems that arise in your applications, no matter the type of problem or how difficult it is to solve.  In fact, ther...

C++
Apr 10, 2017
0
0

Visual Studio for Teams of C++ Developers

Eric Battalio
Eric Battalio

In this blog post we will dive into how Visual Studio supports teams of C and C++ developers. We’ll begin by creating a small C++ program and placing it in a Git repository in Visual Studio Team Services. Next we'll see how to commit and push updates and get updates from others. Finally, we will work with GitHub repos using the GitHub extension for...

C++