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    C++ Team Blog

    C++ tutorials, C and C++ news, and information about Visual Studio, Visual Studio Code, and Vcpkg from the Microsoft C++ team.

    Windows Store Apps - C++ Team Blog

    C++ Runtime for Sideloaded Windows 8.1 apps
    C++ Runtime for Sideloaded Windows 8.1 apps
    August 1, 2014 Aug 1, 2014 08/1/14
    Raman Sharma
    A while ago we posted about how the distribution and deployment of C++ Runtime as a dependency was handled through the Windows Store. That mechanism works for apps that are themselves distributed through the Store. However, there are cases in which you need to build apps that don't ship through the Windows Store, for example enterprise apps ...

    Comments are closed.0C++
    Building 8.1 apps (Windows Phone and Windows Store) using Visual Studio “14” CTP2
    Building 8.1 apps (Windows Phone and Windows Store) using Visual Studio “14” CTP2
    July 9, 2014 Jul 9, 2014 07/9/14
    Raman Sharma
    We recently released the CTP2 for Visual Studio “14”.  Through this blog post we wanted to inform you and solicit feedback about a change we have made in the way building C++ apps for down-level platforms is handled.  Everything mentioned below is relevant only for Windows Store and Windows Phone apps.  There are no ...

    Comments are closed.0C++
    Building 8.1 apps (Windows Phone and Windows Store) using Visual Studio “14” CTP2
    Building 8.1 apps (Windows Phone and Windows Store) using Visual Studio “14” CTP2
    July 9, 2014 Jul 9, 2014 07/9/14
    Raman Sharma
    We recently released the CTP2 for Visual Studio “14”.  Through this blog post we wanted to inform you and solicit feedback about a change we have made in the way building C++ apps for down-level platforms is handled.  Everything mentioned below is relevant only for Windows Store and Windows Phone apps.  There are no ...

    Comments are closed.0C++
    Weathr, a 3D Weather App now on CodePlex
    Weathr, a 3D Weather App now on CodePlex
    January 2, 2014 Jan 2, 2014 01/2/14
    Eric Battalio
    Welcome to 2014. May all your C++ code run perfectly! Thomas Petchel wanted really to explore the intersection among C++, DirectX, and XAML in the context of a Windows Store app. The result? Weathr, a 3D weather app for windows 8.1. It is a smooth, responsive app that shows weather information for different locations. To run it, you need ...

    Comments are closed.0C++
    Asynchronous programming in C++ using resumable functions and await
    Asynchronous programming in C++ using resumable functions and await
    December 20, 2013 Dec 20, 2013 12/20/13
    Raman Sharma
    As you know we recently released the Visual C++ Compiler November 2013 CTP. One of the many features in this CTP is the support for resumable functions and await. In this blog post, I want to touch upon some examples where these features make the experience of programming with asynchronous API much simpler. Example 1 The first example we are...

    1C++
    Using Windows Azure Mobile Services from C++ Windows Store apps
    Using Windows Azure Mobile Services from C++ Windows Store apps
    November 5, 2013 Nov 5, 2013 11/5/13
    Raman Sharma
    Most good apps these days provide some kind of connected experience whether it is the ability to connect to existing popular web services (like Facebook, Twitter, SkyDrive etc.) or building their own custom backend based somewhere in the cloud.  Visual Studio 2013 provides support for both these scenarios for C++ developers.  For the...

    Comments are closed.0C++
    New Channel 9 video on the Visual Studio 3D Starter Kit now online
    New Channel 9 video on the Visual Studio 3D Starter Kit now online
    May 24, 2013 May 24, 2013 05/24/13
    Jennifer Leaf [MSFT]
    If you’re interested in DirectX development, head on over to Channel 9, where there’s a new video about the Visual Studio 3D Starter Kit.  This time, Roberto Sonnino interviews Gokhan Sengun, who’s created the Virtual Experiment Laboratory app, which is the first known app on the Windows Store that was built using the ...

    Comments are closed.0C++
    Developing an app with the Visual Studio 3D Starter Kit, part 3 of 3
    Developing an app with the Visual Studio 3D Starter Kit, part 3 of 3
    April 11, 2013 Apr 11, 2013 04/11/13
    Roberto Sonnino - MSFT
    Welcome back to our third and final post on using the Visual Studio 3D Starter Kit! If you read our previous posts in this series (here and here), you’ve got an app that has an animated die, and you’re ready to make the last few changes to get this app to run on Windows RT devices and Windows Phone 8.  If you haven&rsquo...

    Comments are closed.0C++
    Developing an app with the Visual Studio 3D Starter Kit, part 2 of 3
    Developing an app with the Visual Studio 3D Starter Kit, part 2 of 3
    April 2, 2013 Apr 2, 2013 04/2/13
    Roberto Sonnino - MSFT
    A few days ago we talked about how to use the Visual Studio 3D Starter Kit to create a simple dice rolling app.  Now we’re going to take the app one step further, by adding some animation.  If you need to catch up, here’s a link to the previous blog post. Let it roll, baby, roll In order to make anything move in a ...

    Comments are closed.0C++
    Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3
    Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3
    March 26, 2013 Mar 26, 2013 03/26/13
    Roberto Sonnino - MSFT
    As we promised a few weeks ago, welcome to the first post in a series where we’ll explore a full end-to-end app developed with the Visual Studio 3D Starter Kit. During this series we’ll develop a 3D dice roller that allows you to roll a 6-sided die by tapping or clicking it. In the process of rolling a number, the die will jump and...

    Comments are closed.0C++
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