![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
GPU Usage tool in Visual Studio 2013 Update 4 CTP1
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
Graphics Diagnostics in Visual Studio 2013 Update 3 RC
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
DirectX Graphics Development with Visual Studio 2013 and Update 2
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
Performance++ with Visual C++ 2013
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
Visual C++ in 2013 and Beyond – Q&A
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Using Windows Azure Mobile Services from C++ Windows Store apps
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
C++ IDE Improvements in Visual Studio 2013
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)