Official Support for Arm64EC is Here 

Last year, Microsoft announced x64 compatibility for Windows 11 on Arm, along with the new Arm64EC ABI, a new way to bring apps to Windows on Arm. With Arm64EC you can mix Arm and x64 code in the same process, allowing you to port existing x64 apps to Arm in an incremental way. We also announced experimental support for Arm64EC development in ...

MSVC Backend Updates in Visual Studio 2022 version 17.3

In Visual Studio 2022 version 17.3 we have continued to improve the C++ backend with new features, new and improved optimizations, build throughput improvements, and better security. Here is a list of improvements for you to review. Do you want to experience the new improvements of the C++ ...

MSBuild Low Priority Builds in Visual Studio

The C++ team is happy to announce the completion of a highly upvoted C++ feedback ticket from Developer Community – Low Priority Builds. With your feedback and collaboration from our partner teams, you can now start Low Priority Builds within Visual Studio. This will ensure the MSBuild node spawns with a lower priority, affecting all ...
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vcpkg July 2022 Release is Now Available: Shared Libraries on Linux, Improved vcpkg new, Optional name and version Fields, and More…

The July 2022 release of the vcpkg package manager is available. This blog post summarizes changes from June 16th, 2022 to July 24th, 2022 for the microsoft/vcpkg and microsoft/vcpkg-tool GitHub repos. Some stats for this period:   Notable Changes Better support for shared libraries on Linux This update ...

VS2022 Performance Enhancements: Faster C++ Development

Introduction Building on top of our performance wins in earlier releases of VS2022, we are excited to announce additional improvements in Visual Studio 2022 17.3! Whether you are a game developer, work with large codebases, or have a small C++ project, your C++ development experience in Visual Studio 17.3 will feel even faster! In this ...