Showing results for DirectX - C++ Team Blog

Mar 10, 2011
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Visual Studio 2010 Service Pack 1 General Availability

Diego Dagum - MSFT
Diego Dagum - MSFT

If you guys follow Jason Zander’s (Visual Studio corporate Vice President) blog, you learned two days ago that the Visual Studio 2010 Service Pack 1 whose Beta had been released last December achieved final release stage. Today is generally available (last Tuesday was only for MSDN subscribers). You can get it from here. Let’s summarize...

C++
Jan 15, 2011
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The Visual C++ Weekly Vol. 1 Issue 3 (Jan 15, 2011) Is Out

Diego Dagum - MSFT
Diego Dagum - MSFT

 We just released the third issue of The Visual C++ Weekly. For technical reasons, from the original list of articles, there are two that weren’t caught and got lost but we’ll make sure to include them in the fourth issue (to appear next Saturday, January 22). This issue contains an Intel concurrency demo based on the classic di...

C++
Jan 13, 2011
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A 101 on GPU-Accelerated Apps in the Windows Platform

Diego Dagum - MSFT
Diego Dagum - MSFT

In the last Professional Developer Conference (PDC), a few months ago, Chas Boyd –PM Architect with Windows Graphics at Microsoft- delivered a general overview of the Windows Graphics architecture, its different APIs and the application types they are intended to. It’s a 100-level session, what means that is informative with no code b...

C++
Dec 15, 2010
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Issues with F1-Help in C++ Projects

Visual CPP Team
Visual CPP Team

Hi! My name is Ulzii Luvsanbat and I’m a Senior Test Lead with the Visual C++ team. Diego told me about some feedback received in a recent post regarding the accuracy and usefulness of the F1-Help command when working on C++ projects. First of all, I want to start by thanking all of you guys for your feedback on F1 Help experiences in C+...

C++