Showing tag results for build performance

Jul 17, 2026
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Faster C++ iterative builds with GitHub Copilot

David Li

Slow builds are a consistent theme of feedback from C++ developers. We built GitHub Copilot build performance for Windows so you can leverage Copilot to optimize your project’s build times. This workflow will find optimizations that bring your build times down. At first, we only measured the impact of build optimizations on full clean builds. Wh...

C++DiagnosticsGame Development
May 7, 2026
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Project-Specific Build Optimizations with GitHub Copilot

David Li

We are excited to announce that GitHub Copilot build performance for Windows now supports project-specific builds! Available in the latest Visual Studio Insiders, you can target a single MSBuild project or CMake target instead of analyzing your entire solution. For game developers and teams working with large codebases, this eliminates the need to ...

Build OptimizationC++
Jan 21, 2026
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Now in Public Preview: GitHub Copilot build performance for Windows

David Li

Last year, we launched our new GitHub Copilot build performance capabilities in Private Preview. With help from our fantastic C++ community, we gathered insights and addressed key feedback. We’re happy to share that GitHub Copilot build performance for Windows is now in Public Preview. Today, all C++ developers can try out the new capabilities in t...

C++