Microsoft Developer Blogs

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Enhanced Automation in Python: Auto Tool Calling for OpenAI Models in the Semantic Kernel SDK

Greetings, Semantic Kernel Python developers and enthusiasts! We're happy to share a significant update to the Semantic Kernel Python SDK now available in 0.9.1b1 -- a leap towards more efficient and streamlined OpenAI model integration. Your feedback, the need to align with the .NET Semantic Kernel SDK, and our commitment to enhancing ...


D3D12 Work Graphs

This is the official release of D3D12 Work Graphs, enabling new types of GPU autonomy, originally available as a preview in 2023. To start, here's what Epic sees: With the proliferation of GPU-driven rendering techniques - such as Nanite in Unreal Engine 5 - the role of the CPU is trending towards primarily resource management and ...


PIX 2403.08 - New D3D12 features + misc PIX improvements

Today we released PIX on Windows version 2403.08, which can be downloaded here. This release coincides with today’s Agility SDK release, which includes support for new features including the final Work Graphs API, GPU Upload Heaps, and more. Please visit this post on the DirectX blog for more information about the Agility SDK release. ...


Agility SDK 1.613.1 Available Now, Including Support for GDC 2024 Showcase Features

We're pleased to announce the release of our latest Agility SDK, complete with features we'll be showcasing at GDC 2024. Get started today with the retail versions of Work Graphs, Shader Model 6.8, GPU Upload Heaps, and more! For previous versions, see our Agility SDK Downloads page.   Work Graphs Work Graphs is a cutting-edge API...