DirectX Developer Blog

DirectX at Game Stack Live 2021

At Game Stack Live 2021, DirectX team shared how they continue evolving DirectX with the latest features across hardware and providing the greatest tools and support. Hardware partners also shared their updates on DirectX support.

DirectX 12 Ultimate for Holiday 2020

DirectX 12 Ultimate is the new gold standard for gaming graphics on both PC and the next generation of Xbox consoles. In this blog post, we will show PC gamers which hardware fully support DX12 Ultimate, how to use Xbox Game Bar to check for DX12 Ultimate support, and where to find games utilizing DX12 Ultimate features.

Announcing new DirectX 12 features

Announcing new DirectX 12 features We’ve come a long way since we launched DirectX 12 with Windows 10 on July 29, 2015. Since then, we’ve heard every bit of feedback and improved the API to enhance stability and offer more versatility. Today, developers using DirectX 12 can build games that have better graphics, run faster and that are ...

GPU plugins, improved SDK layers, and hang debugging: Bringing DirectX 12 tools to the next level

If you are a Windows game developer using DirectX 12, you know that great tools are essential for getting the most out of the graphics hardware. In the past few months, we’ve been making rapid progress on delivering the tools you’ve requested. At the Game Developers Conference today, we demoed new features for both PIX, our premier tool ...

Hello World: DirectX 12 developer edition

Hello graphics developer pals! We're as excited as a ninja-cat-riding-a-T-Rex to share our work with you all. We’ve been working with some of you already and we're excited to welcome any newcomers! So, let me give you a little tour of where you can find the content you may be looking for. Let’s meet up after the T-Rex, shall we? &...

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