Showing results for October 2020 - DirectX Developer Blog

Oct 29, 2020
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DirectX 12 Ultimate for Holiday 2020

Jianye Lu
Jianye Lu

DirectX 12 Ultimate is the new gold standard for gaming graphics on both PC and the next generation of Xbox consoles. In this blog post, we will show PC gamers which hardware fully support DX12 Ultimate, how to use Xbox Game Bar to check for DX12 Ultimate support, and where to find games utilizing DX12 Ultimate features.

DirectX 12PC GamingDirectX 12 Ultimate
Oct 19, 2020
2
0

D3D12 Debug Layer Message Callback

Zichuan Gong
Zichuan Gong

Finally, D3D12 messages that you can easily integrate with your own application logs! The D3D12 InfoQueue Message Callback feature allows developers to capture debug messages, with stack context, providing yet another essential debugging tool for error analysis. To date, D3D12 has had ID3D12InfoQueue API. However, developers always wants there to ...

Oct 16, 2020
2
1

D3D12 Debug Object Auto-Naming

Bill Kristiansen
Bill Kristiansen

As of Windows 10 Release Preview 20236, there is now an option to enable automatic naming of D3D12 objects. Debug Object Auto-Names are unique, and descriptive, and are easy to enable programmatically or using d3dconfig.

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