DirectX Developer Blog

DirectX 12 Ultimate for Holiday 2020

DirectX 12 Ultimate is the new gold standard for gaming graphics on both PC and the next generation of Xbox consoles. In this blog post, we will show PC gamers which hardware fully support DX12 Ultimate, how to use Xbox Game Bar to check for DX12 Ultimate support, and where to find games utilizing DX12 Ultimate features.

D3D12 Debug Layer Message Callback

Finally, D3D12 messages that you can easily integrate with your own application logs! The D3D12 InfoQueue Message Callback feature allows developers to capture debug messages, with stack context, providing yet another essential debugging tool for error analysis. To date, D3D12 has had ID3D12InfoQueue API. However, developers always wants there...

D3D12 Debug Object Auto-Naming

As of Windows 10 Release Preview 20236, there is now an option to enable automatic naming of D3D12 objects. Debug Object Auto-Names are unique, and descriptive, and are easy to enable programmatically or using d3dconfig.

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