Showing results for November 2020 - DirectX Developer Blog

Nov 23, 2020
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In the works: HLSL Shader Model 6.6

Greg Roth
Greg Roth

  Microsoft and its partners are happy to announce the development of Shader Model 6.6, the latest advancement in HLSL capability. Shader Model 6.6 will grant shader developers increased flexibility to enhance and expand existing rendering approaches and devise all new ones. New features include expanded atomic operations, dynamic r...