Showing results for July 2019 - DirectX Developer Blog

Jul 9, 2019
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New in D3D12 – Motion Estimation

Randy Tidd
Randy Tidd

In the Windows 10 May 2019 Update, codenamed 19H1, D3D12 has added a new Motion Estimation feature to D3D12. Motion estimation is the process of determining motion vectors that describe the transformation from one 2D image to another. Motion estimation is an essential part of video encoding and can be used in frame rate conversion algorithms. Windo...

Jul 3, 2019
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Use VHD to Accelerate DirectX 12 Development

Jianye Lu
Jianye Lu

In case game developers are limited on how frequently they can upgrade Windows 10 on their dev machines, they can use VHD files to quickly set up a new Windows 10 OS partition and to access new or preview features from DirectX 12.

DirectX12Windows UpdateVHD
Jul 1, 2019
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Useful Links

Jacques van Rhyn
Jacques van Rhyn

Below is a list of links that a DirectX 12 developer would find useful: