


Direct3D 11 on 12 Updates

DirectX Raytracing and the Windows 10 October 2018 Update

Gaming with Windows ML

Announcing new DirectX 12 features

GPU plugins, improved SDK layers, and hang debugging: Bringing DirectX 12 tools to the next level

New DirectX Shader Compiler based on Clang/LLVM now available as Open Source

DX12 performance tuning and debugging – PIX on Windows (beta) released!

Rise of the Tomb Raider, Explicit DirectX 12 MultiGPU, and a peek into the future
