DirectX Developer Blog

Iterating on Variable Rate Shading in Gears Tactics

Gears Tactics is the very first game to ship with support for DirectX 12 Variable Rate Shading (VRS), one of the major features in DirectX 12 Ultimate. VRS let Gears Tactics achieve large performance gains – up to 18.9% (!) – on a wide range of hardware with a minimal impact on visual quality. Check out this guest post where Jacob ...
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DirectX ❤ Linux

Overview of the upcoming support for DX12, NVIDIA CUDA, OpenGL and OpenCL acceleration in the Windows Subsystem for Linux.

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