


Open Sourcing Direct3D 9 on 12 and the Release of the DXBC Signer NuGet Package

Use VHD to Accelerate DirectX 12 Development

Direct3D 11 on 12 Updates

Announcing Microsoft DirectX Raytracing!

Announcing new DirectX 12 features

New DirectX Shader Compiler based on Clang/LLVM now available as Open Source

DX12 performance tuning and debugging – PIX on Windows (beta) released!

Rise of the Tomb Raider, Explicit DirectX 12 MultiGPU, and a peek into the future
