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    HoloLens - Developer Support

    Remote Monitoring of IoT Devices Using Azure and HoloLens
    Remote Monitoring of IoT Devices Using Azure and HoloLens
    December 21, 2018 Dec 21, 2018 12/21/18
    Developer Support
    This is going to be an IoT solution, which receives data from connected devices, stores the data and makes it available for consumption by a holographic or mobile application. So, you will first learn to set up the backend infrastructure--where you will have a device--which connects with a Cloud Gateway. Data received by the Cloud Gateway is stored within persistent storage, and finally, this data will be made available to a Holographic or Mobile app through Web APIs.

    Comments are closed.0AzureHoloLensIoT
    Setting up a Spectator View Rig for the HoloLens
    Setting up a Spectator View Rig for the HoloLens
    June 19, 2018 Jun 19, 2018 06/19/18
    Developer Support
    This post is provided by App Dev Manager Richard Newell who shares his experience building a spectator view rig for HoloLens. We have been developing holographic apps for several clients and needed a way to allow participants to see what I was viewing using my HoloLens. Microsoft created a hack a few years ago and created a spectators view...

    Comments are closed.0HoloLensTeam
    Experiments with HoloLens, Mixed Reality Toolkit and two-handed manipulations
    Experiments with HoloLens, Mixed Reality Toolkit and two-handed manipulations
    April 10, 2018 Apr 10, 2018 04/10/18
    Developer Support
    Senior Consultant/ADM Davide Zordan recently posted this article on his HoloLens experiment.  In this post, he explains how to get started with HoloLens and Mixed Reality Toolkit. I’ve always been a big fan of manipulations, as in the past I worked on some multi-touch XAML Behaviors implementing rotate, translate and scale on 2D objects...

    Comments are closed.0HoloLensTeam
    Analysing visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit
    Analysing visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit
    March 15, 2018 Mar 15, 2018 03/15/18
    Developer Support
    In this post, Senior App Dev Manager, Davide Zordan explores visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit.In these days, I’m exploring the combination of HoloLens/Windows Mixed Reality and the capabilities offered by Cognitive Services to analyse and extract information from images captured...

    Comments are closed.0Cognitive ServicesHoloLensRegion_UK
    HoloLens – How to Create Mixed Reality Part 2
    HoloLens – How to Create Mixed Reality Part 2
    August 10, 2017 Aug 10, 2017 08/10/17
    Developer Support
    Rick McGuire, Senior ADM, provides the second post in this series -- an introduction to mixed reality development with a test drive using HoloLens, Unity, and Visual Studio 2015.With the invention of HoloLens, it is now possible to superimpose a virtual 3D world onto our exiting reality. HoloLens lets you create holograms, virtual objects that...

    Comments are closed.0HoloLensTeam
    HoloLens Animations
    HoloLens Animations
    June 30, 2017 Jun 30, 2017 06/30/17
    Developer Support
    This post is provided by App Dev Manager, Robert Schumann who explores the process of creating and animating avatars with HoloLens. HoloLens Ambitious Beginnings My first application on HoloLens involved animating a Marine Corps squad to do PT. Using voice commands, avatars would do sit-ups, push-ups, burpees, jumping jacks, etc. That ...

    Comments are closed.0HoloLensTeamUnity
    Experiments with HoloLens, Bot Framework, LUIS and Speech Recognition
    Experiments with HoloLens, Bot Framework, LUIS and Speech Recognition
    June 7, 2017 Jun 7, 2017 06/7/17
    Developer Support
    In this post, Senior Application Development Manager, Davide Zordan, walks us through a POC using HoloLens, Bot Framework, LUIS and Speech Recognition. Recently I had the opportunity to use a HoloLens device for some personal training and building some simple demos. One of the scenarios that I find very intriguing is the possibility ...

    Comments are closed.0BotsHoloLensLUIS
    The Fourth User Interface: How Virtual, Augmented & Mixed Reality will change your world
    The Fourth User Interface: How Virtual, Augmented & Mixed Reality will change your world
    March 25, 2017 Mar 25, 2017 03/25/17
    Developer Support
    It’s no secret that our team is pretty excited about the possibilities of virtual, augmented, and mixed reality in the hands of innovative developers.  Our Practice Leader, Jeremy Rule, recently featured this post on the Premier Developer blog.  The conversation continues this month on the Taste of Premier Podcast discussing the next ...

    Comments are closed.0HoloLensTeamUnity
    HoloLens – How to Create Mixed Reality?
    HoloLens – How to Create Mixed Reality?
    January 24, 2017 Jan 24, 2017 01/24/17
    Developer Support
    Rick McGuire, Senior ADM, provides an introduction to mixed reality development with a test drive using HoloLens, Unity, and Visual Studio 2015. With the invention of HoloLens, it is now possible to superimpose a virtual 3D world onto our exiting reality. HoloLens lets you create holograms, virtual objects that appear in the in the same...

    Comments are closed.0HoloLens
    Ironman or Pokémon: Both are helping make the virtual real!
    Ironman or Pokémon: Both are helping make the virtual real!
    July 29, 2016 Jul 29, 2016 07/29/16
    Developer Support
    This post is a collaboration between David S. Lipien- Director in Microsoft’s Premier Services, Jeremy Rule- Practice Manager in Microsoft’s Premier Services, and Dan Simmons- Technical Manger. They are all part of the Enterprise Services Business where they enable clients to leverage IT for business success in the cloud and on the ground...

    Comments are closed.0DiscoverHoloLens
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