This is going to be an IoT solution, which receives data from connected devices, stores the data and makes it available for consumption by a holographic or mobile application. So, you will first learn to set up the backend infrastructure--where you will have a device--which connects with a Cloud Gateway. Data received by the Cloud Gateway is stored within persistent storage, and finally, this data will be made available to a Holographic or Mobile app through Web APIs.
This post is provided by App Dev Manager Richard Newell who shares his experience building a spectator view rig for HoloLens. We have been developing holographic apps for several clients and needed a way to allow participants to see what I was viewing using my HoloLens. Microsoft created a hack a few years ago and created a spectators view
Senior Consultant/ADM Davide Zordan recently posted this article on his HoloLens experiment. In this post, he explains how to get started with HoloLens and Mixed Reality Toolkit. I’ve always been a big fan of manipulations, as in the past I worked on some multi-touch XAML Behaviors implementing rotate, translate and scale on 2D objects.
In this post, Senior App Dev Manager, Davide Zordan explores visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit.In these days, I’m exploring the combination of HoloLens/Windows Mixed Reality and the capabilities offered by Cognitive Services to analyse and extract information from images captured
Rick McGuire, Senior ADM, provides the second post in this series -- an introduction to mixed reality development with a test drive using HoloLens, Unity, and Visual Studio 2015.With the invention of HoloLens, it is now possible to superimpose a virtual 3D world onto our exiting reality. HoloLens lets you create holograms, virtual objects that
This post is provided by App Dev Manager, Robert Schumann who explores the process of creating and animating avatars with HoloLens. HoloLens Ambitious Beginnings My first application on HoloLens involved animating a Marine Corps squad to do PT. Using voice commands, avatars would do sit-ups, push-ups, burpees, jumping jacks, etc. That
In this post, Senior Application Development Manager, Davide Zordan, walks us through a POC using HoloLens, Bot Framework, LUIS and Speech Recognition. Recently I had the opportunity to use a HoloLens device for some personal training and building some simple demos. One of the scenarios that I find very intriguing is the possibility
It’s no secret that our team is pretty excited about the possibilities of virtual, augmented, and mixed reality in the hands of innovative developers. Our Practice Leader, Jeremy Rule, recently featured this post on the Premier Developer blog. The conversation continues this month on the Taste of Premier Podcast discussing the next gener
Rick McGuire, Senior ADM, provides an introduction to mixed reality development with a test drive using HoloLens, Unity, and Visual Studio 2015. With the invention of HoloLens, it is now possible to superimpose a virtual 3D world onto our exiting reality. HoloLens lets you create holograms, virtual objects that appear in the in the same
This post is a collaboration between David S. Lipien- Director in Microsoft’s Premier Services, Jeremy Rule- Practice Manager in Microsoft’s Premier Services, and Dan Simmons- Technical Manger. They are all part of the Enterprise Services Business where they enable clients to leverage IT for business success in the cloud and on the ground.