Showing results for 2012 - Developer Support

Dec 28, 2012
Post comments count0
Post likes count0

The cost of context switches

Andrew Arnott
Andrew Arnott

Context switches are not free. But how expensive are they? I wrote a small program to find out, and I’m sharing the program and its results here. I focused on purely context switches (no work is actually performed between context switches). So it’s not a real-world scenario, but it really brings out the hidden costs. Below are the results 500,000 ...

andarno.NETasync
Dec 19, 2012
Post comments count0
Post likes count0

Immutable collections now available

Andrew Arnott
Andrew Arnott

In previous posts, I discussed immutable collections. I’m pleased to say they are now available. Read my announcement on the BCL blog.

andarno.NETImmutability
Jun 8, 2012
Post comments count0
Post likes count0

Update to Visual C++ 2012 Debugger launch extension template

Andrew Arnott
Andrew Arnott

A few days ago I posted about an updated Visual C++ 2012 debugger extensibility project template.  Since then, I realized it had a couple of issues that prevented it from working out of the box.  With those fixed, I also added a demonstration of how to read project properties that aren’t specifically dedicated to debugger support.&n...

andarnoC#CPS
Jun 7, 2012
Post comments count0
Post likes count0

Enable C++ and Javascript project system tracing

Andrew Arnott
Andrew Arnott

I’ve previously posted on how to enable logging in the C++ project system in Visual Studio 2010.  In Visual Studio 2012 we’ve changed the way the Common Project System (aka “CPS”) emits trace messages so below I introduce an updated xml snippet that works in Visual Studio 2012.  Since CPS is now the project system driving JavaScript as well, the be...

andarnoVisual StudioC#
Jun 5, 2012
Post comments count0
Post likes count0

Visual C++ 2012 Debugger Extensibility

Andrew Arnott
Andrew Arnott

Back in Visual C++ 2010 we introduced debugger extensibility so that third party vendors can either add new debugger engines or new ways of launching existing debugger engines for C++ projects.  In Visual C++ 2012 this debugger extensibility has been updated.  Any previous extensions that were compiled against Visual C++ 2010 will have...

andarnoVisual StudioC#