Are you one of the millions of PC users with a laptop or a desktop system with an integrated GPU as well as a discrete GPU? Before Windows 10 and DirectX 12, all the performance potential from the second GPU goes unused.
Last year at GDC 2014, we announced DirectX 12. Since then, we have made amazing progress, and we were excited to showcase this progress at GDC 2015.
At the GDC 2015 Expo, we had a range of live demos including Lionhead Studio’s next beautiful game Fable Legends,
You probably know that DirectX 12 is designed for performance.
What you may not know is that the same design decisions that make DirectX 12 so performant also make it incredibly power efficient. This allows you to play all of your favorite games on portable devices without having an uncomfortably hot device on your lap or as much of a need to carry around a cumbersome power adapter.
DirectX 12 developer session recordings now available!
Missed us at GDC and BUILD? Check out the DirectX 12 developer session recordings below to learn more about the API or just watch some cool demos!
DirectX: Evolving Microsoft’s Graphics Platform
In this session, Anuj Gosalia,