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Analysing visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit

In this post, Senior App Dev Manager, Davide Zordan explores visual content using HoloLens, Computer Vision APIs, Unity and the Windows Mixed Reality Toolkit.In these days, I’m exploring the combination of HoloLens/Windows Mixed Reality and the capabilities offered by Cognitive Services to analyse and extract information from images captured...

Exploring Windows Mixed Reality, switching between 2D / 3D and embedding Web Views

In this post, Senior App Dev Manager, Davide Zordan explores switching between Unity 3D and XAML 2D views and integrating the access to UWP APIs for content hosted on Web Views. This scenario could be particularly useful if an app needs to reuse existing code, perhaps available in a website, with the requirement to access the Windows ...

HoloLens Animations

This post is provided by App Dev Manager, Robert Schumann who explores the process of creating and animating avatars with HoloLens. HoloLens Ambitious Beginnings My first application on HoloLens involved animating a Marine Corps squad to do PT. Using voice commands, avatars would do sit-ups, push-ups, burpees, jumping jacks, etc. That ...

The Fourth User Interface: How Virtual, Augmented & Mixed Reality will change your world

It’s no secret that our team is pretty excited about the possibilities of virtual, augmented, and mixed reality in the hands of innovative developers.  Our Practice Leader, Jeremy Rule, recently featured this post on the Premier Developer blog.  The conversation continues this month on the Taste of Premier Podcast discussing the next ...