Exploring Windows Mixed Reality, switching between 2D / 3D and embedding Web Views
In this post, Senior App Dev Manager, Davide Zordan explores switching between Unity 3D and XAML 2D views and integrating the access to UWP APIs for content hosted on Web Views.
This scenario could be particularly useful if an app needs to reuse existing code, perhaps available in a website, with the requirement to access the Windows Runtime when executed in Windows Mixed Reality devices and activated from a Unity 3D scene.
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