


In the works: OpenCL™ and OpenGL® mapping layers to DirectX

DirectX 12 Ultimate Getting Started Guide

Announcing DirectX 12 Ultimate

DirectX Developer Day Schedule

Announcing DirectX Developer Day

D3D12 Translation Layer and D3D11On12 are now open source
As an example of how to use the library, we have also opened sourced the D3D11On12 mapping layer.

Demystifying Fullscreen Optimizations

DirectX 12 and Fortnite
