DirectX Developer Blog
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D3D12 Work Graphs Preview
Work Graphs is now out of preview. See the launch blog here Contents...
Agility SDK 1.711.3-preview: Work Graphs, Wave Matrix, AV1 Encoding
Hi everyone, Today we’re excited to announce the newest Preview Agility SDK v1.711.3 download; This SDK previews three new features for developers to ...
OpenGL® on DX12 enables STEEL ASSAULT to launch on Xbox
When we initially introduced our DirectX mapping layers, our goal was to enable applications written in other graphics APIs, including DX9, DX11 and OpenGL, to ...
DirectML at Build 2023
DirectML shared some exciting announcements at Build this year! We demonstrated a few awesome demos and highlighted new capabilities during the Windows AI ...
Adobe Premiere Pro leverages DirectML on new AI Silicon
DirectML is ushering in a new wave of machine learning integration capabilities on emerging AI silicon. At the Windows AI Breakout BUILD session, we showcased ...
Optimize DirectML performance with Olive
Are you ready to revolutionize the way you optimize your AI models? Say hello to Olive (ONNX Live), the advanced model optimization tool that integrates ...
DirectML ❤ Stable Diffusion
Text-to-image models are amazing tools that can transform natural language into stunning images. Stable Diffusion is particularly interesting: the base model ...
DirectStorage 1.2 Available Now
Today we’re releasing the 1.2 version of the DirectStorage SDK, where we’ve added new features and made some fixes based on your feedback. The full list ...
Agility SDK 1.610.3: Updated RenderPasses and minor Vulkan compatibility improvement
Contents: Updated RenderPasses Minor Vulkan compatibility improvements PIX support for these features Download here: Agility SDK Downloads Updated ...