Showing results for September 2014 - DirectX Developer Blog

Sep 18, 2014
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DirectX 12 Lights Up NVIDIA’s Maxwell Launch

Bryan Langley
Bryan Langley

Our mission in the DirectX team is to provide the best graphics API in the world and have it work on as many graphics cards as possible.  To do this, we work very closely with game developers and graphics hardware vendors. So, when one of our close partners invites us to an event, we’re always happy to participate.  Last week, ...