Showing results for DirectSR - DirectX Developer Blog

Oct 23, 2024
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DirectSR Preview: Now Supporting AMD FidelityFXâ„¢ Super Resolution (FSR) 3.1 Upscaler

Norman Chen
Norman Chen

Following our initial announcement of the DirectSR preview, we are pleased to share an update. DirectSR, our standardized super resolution (SR) API for D3D12 titles, now supports FSR 3.1 (upscaler-only), bringing enhanced upscaling capabilities to further improve your gaming experience. Learn more about FSR 3.1 here. What’s New with FSR 3.1? With...

DirectXDirect3D12D3D12
May 29, 2024
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DirectSR Preview Available Now

Joshua Tucker
Joshua Tucker

In the evolving landscape of Super Resolution (SR), GPU hardware vendors have set the stage with their respective technologies – AMD FidelityFX™ Super Resolution, Intel XeSS, and NVIDIA DLSS Super Resolution. These cutting-edge solutions elevate the gaming experience by boosting frame rates while maintaining exceptional visual quality. Yet as the n...

DirectXDirect3D12D3D12
Feb 28, 2024
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DirectX Innovation on Display at GDC 2024

Joshua Tucker
Joshua Tucker

Update: Watch the full recording of our GDC 2024 DirectX State of the Union session Ft. Work Graphs and Introducing DirectSR on our Microsoft Game Dev channel.   The excitement is building as we finish our preparations for this year's Game Developers Conference, set to kick off on March 18th. Industry leaders, developers, and enthusi...

Work GraphsDirectSR