Showing category results for Advanced Shader Delivery

May 15, 2026
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Advanced Shader Delivery expands Public Preview with AMD

Wendy Ho

Last October, we released Advanced Shader Delivery (ASD) on the ROG Xbox Ally handhelds. Advanced Shader Delivery addresses one of the most frustrating challenges for PC players today – long load times and disruptive stuttering during a game’s first launch. The feature works by delivering precompiled shaders to your game at download time, reducing ...

Mar 12, 2026
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Advanced Shader Delivery: What’s New at GDC 2026

Wendy Ho

Today we announced the innovation we’re bringing in solving shader compilation for the ecosystem at our GDC Talk: Advanced Shader Delivery for Windows. Want to find out what this means for solving shader compilation for your title and customers? Read on! State of the Industry Long shader compilation times and in-game shader stutter for D3D12 apps...

Sep 25, 2025
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Agility SDK 1.618: Advanced Shader Delivery and 1.716 out of preview

Tanner,
Wendy,
Randy

We are pleased to announce the retail release of AgilitySDK 1.618, available on Agility SDK Downloads today! This release promotes our 1.716 features out of preview and also introduces support for the recently announced advanced shader delivery feature. Advanced Shader Delivery Advanced shader delivery is a new feature that distributes precompile...

Aug 20, 2025
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Introducing Advanced Shader Delivery

Wendy,
Jesse,
Cassie

This year at gamescom, Microsoft is highlighting new gaming features coming for Windows, particularly for handheld devices. We want to highlight one of the DirectX team’s most exciting new contributions to the PC gaming ecosystem, which will make its debut on the new ROG Xbox Ally and ROG Xbox Ally X. Advanced shader delivery addresses one of th...