![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/pix_convert_capture_in_place.png)
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/pix_convert_capture_in_place.png)
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/active_metrics_panel_y_axis_customization-1024x480.png)
Usability improvements to the Timing Capture Metrics View
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/sampling_profiler_source_view-1-1024x401.png)
New CPU Sampling Profiler C++ Source Code View
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/MicrosoftGameStackLiveGDC2020-1024x576.jpg)
Tips & Tricks: How the Pros Use PIX to Make Their Games Better on Xbox and Windows
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2021/04/a-close-up-of-a-sign-description-automatically-ge.png)
PIX 2104.20: DirectX 12 Agility SDK Support, New Occupancy Graphs, Timing Capture Improvements
PIX 2103.16: Recently Launched Apps, Environment Variables, Camera Improvements in the Mesh Viewer
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2019/11/Logo.png)
PIX Timing Captures require full PDBs
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2019/11/Logo.png)
Finding memory leaks using Timing Captures
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2019/11/Logo.png)
WinPixEventRuntime 2102.09: Minor fixes and optimizations
![](https://devblogs.microsoft.com/pix/wp-content/uploads/sites/41/2019/11/Logo.png)