PIX on Windows

Performance tuning and debugging for DirectX 12 games on Windows

PIX 1803.25 – GPU Occupancy, CPU sampling, automatic shader PDB resolution, and more

Today we released PIX 1803.25 which includes numerous new and updated features: GPU Occupancy provides detailed insight into how shader workloads execute on the GPU. As announced at GDC we have collaborated with NVIDIA to bring console-level performance details about how shaders execute on the hardware to PIX on Windows. Many thanks to our ...

PIX 1803.16-raytracing – DirectX Raytracing support

Today we released PIX-1803.16-raytracing which adds experimental support for DirectX Raytracing (DXR). As just announced at GDC this morning, Microsoft is adding support for hardware accelerated raytracing to DirectX 12 and with this release PIX on Windows supports DXR rendering so you can start experimenting with this exciting new feature ...